Changes between Version 4 and Version 5 of AstroBearObjects


Ignore:
Timestamp:
05/05/11 14:32:26 (14 years ago)
Author:
Brandon Shroyer
Comment:

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  • AstroBearObjects

    v4 v5  
    4949Modifications are a little trickier, especially if you are substantially changing the behavior of the object.  Developers are advised to consult with the AstroBEAR team before modifying the behavior of existing objects, so that the changes can be thoroughly vetted and announced to the community at large.
    5050
     51'''''IMPORTANT:'''''  Everything above goes double for adding to or modifying the sub-objects.  Virtually all of AstroBEAR's standard objects rely on at least one sub-object to function correctly; if you want to tamper with a sub-object:
     52 a) Be careful.
    5153
     54 b) Consult with the AstroBEAR team early and often.
    5255
     56 c) Repeat a and b.
     57
     58[[BR]]
    5359== Information on Existing objects ==
    5460 * [UniformRegions Uniform Regions]