272 | | |
273 | | || [[Image(press0000.png, width=400)]] || [[Image(temp0000.png, width=400)]] || |
274 | | ||= [attachment:press.gif Pressure Movie] =||= [attachment:temp.gif Temperature Movie] |
275 | | || [[Image(rho0000.png, width=400)]] || [[Image(vel0000.png, width=400)]] || |
276 | | ||= [attachment:rho.gif Density Movie] =||= [attachment:vel.gif Velocity Movie] =|| |
| 272 | A run with no cooling was done to make sure the post-shock values were correct. With no cooling (adiabatic), the hydrodynamic quantities should jump discontinuously at the shock, and then remain constant while the shock itself remains stationary. Only the first 100 cells of the simulation are shown here. |
| 273 | |
| 274 | ||= Adiabatic =|| |
| 275 | || [[Image(ad_press0000.png, width=400)]] || [[Image(ad_temp0000.png, width=400)]] || |
| 276 | ||= [attachment:ad_press.gif Pressure Movie] =||= [attachment:ad_temp.gif Temperature Movie] |
| 277 | || [[Image(ad_rho0000.png, width=400)]] || [[Image(ad_vel0000.png, width=400)]] || |
| 278 | ||= [attachment:ad_rho.gif Density Movie] =||= [attachment:ad_vel.gif Velocity Movie] =|| |
| 279 | |
| 280 | Then, a run with the aforementioned analytic cooling parameters was done. The hydrodynamic quantities will change discontinuously at the shock as before, but then change continuously according to the cooling rate. The ambient temperature is set to be the floor temperature, so that no cooling occurs at or below this temperature. Once the post-shock temperature reaches this floor temperature, the hydrodynamic quantities will remain constant. This is called the quiescent region. Only the first 100 cells of the simulation are shown here. |
| 281 | |
| 282 | ||= Analytic Cooling =|| |
| 283 | || [[Image(an_press0000.png, width=400)]] || [[Image(an_temp0000.png, width=400)]] || |
| 284 | ||= [attachment:an_press.gif Pressure Movie] =||= [attachment:an_temp.gif Temperature Movie] |
| 285 | || [[Image(an_rho0000.png, width=400)]] || [[Image(an_vel0000.png, width=400)]] || |
| 286 | ||= [attachment:an_rho.gif Density Movie] =||= [attachment:an_vel.gif Velocity Movie] =|| |